Kevin has over twenty years of Design experience, including Senior, Lead and Manager, on multiple projects ranging from 10 to 100+ people teams on a wide range of titles.
Starting out back in the days of the N64, the original Playstation, and the Sega Saturn, Kev now focuses on the latest trends in mobile gaming and has worked on nearly every platform and genre in-between. This includes everything from Casual to AAA, Match x3 and Strategy, FPS and Fighting Games. Working with a number of different licenses such as the Marvel Universe, Star Wars, James Bond, Duke Nukem, Predator as well as multiple original IPs.
Kev uses his strong belief in communication, creativity with clarity to work alongside multiple motivated teams, on polished immersive titles, that will be remembered with as much affection as they where developed with.